3D Artist | Specialising in Environment Art
Hold a 1st Grade Honours BA in Creative Technologies and Digital Art from Pulse College Dublin.
- I am a 3D Artist with a background in traditional painting, drawing, sculpting, and a strong understanding of art theory.
- Proficient with various tools including Unreal Engine, 3Ds Max, Zbrush, Substance Painter and Designer, Unity, and more. Skilled in sculpting, modelling, texturing, lighting and composition.
- Created game-ready assets for "AXYZ" (2025) by Space Lion Studios.
- Have experience managing and leading a team of 3D art interns for the Museum of Science Fiction's VR exhibition project.
Created & textured 3D models for a VR exhibition, organised team meetings, tracked deadlines, and documented management meetings. Documented the art pipeline and maintained naming conventions. Worked with the development team to optimise the integration process. Used Trello for project tracking and Google Workspace for documentation and presentations.Helped interns with any questions.
Designed and developed 3D scenes from concept to completion for the gameAXYZ. Responsibilities included researching references, creating low and high-poly models, texturing, composing the final scene and working with the designers to fit the game’s style.