For this project, I worked on the visual side of the poster, which we developed together with my classmate Nabil Battikha. We started by coming up with ideas for the game, thinking through the mechanics and possible layouts. Once we had a direction, I began sketching out different visual concepts to match the feel of the project. From there, I worked on the composition and colour palette, trying to capture the atmosphere we had in mind. I handled all the visual elements from start to finish, while Nabil focused on the text parts of the poster.
We later developed the poster into a level prototype. I gathered, edited, and put together the visual assets, while Nabil worked on programming the mechanics.